Type Alias: InteractiveView
ts
type InteractiveView = "surface" | "atmosphere" | "shader";View selector for BodyView.set — three mutually exclusive rendering modes:
'surface': interactive sol board visible (relief + liquid), atmo board hidden, smooth sphere hidden.'atmosphere': interactive atmo board visible (resource grid), sol board hidden, smooth sphere hidden.'shader': non-interactive overview render. Smooth sphere shown when the body type benefits from it (rocky, metallic, star); atmo halo overlaid with the configuredatmosphereOpacity. Gaseous bodies skip the smooth sphere because the opaque atmo shell already covers it.