Interface: TerrainLevel
Single band of a terrain palette — threshold + world-height + material appearance. A palette is an ordered array of TerrainLevel; the band for a tile is resolved by elevation < threshold.
Properties
threshold
ts
threshold: number;height
ts
height: number;color
ts
color: Color;emissive?
ts
optional emissive?: Color;emissiveIntensity?
ts
optional emissiveIntensity?: number;metalness?
ts
optional metalness?: number;roughness?
ts
optional roughness?: number;