Interface: HoverCursorEmissiveConfig
Point light placed at the hovered tile (sol / liquid / atmo).
Properties
size?
ts
optional size?: number;Light reach in world units (Three.js PointLight.distance). Defaults to bodyRadius × 0.6, which lights a few neighbour rings before decaying to zero.
color?
ts
optional color?: ColorRepresentation;Light color (default: 0xffffff).
intensity?
ts
optional intensity?: number;Light intensity (default: 1.5).