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Function: buildSolidShell()

ts
function buildSolidShell(config): SolidShellHandle;

Builds the merged hex ice cap and returns a mining-aware handle.

Tiles missing from baseElevation, or whose base is at or above topElevation, are silently skipped (no contribution to the cap). Empty input produces an empty mesh with a no-op handle so callers can unconditionally instantiate.

Parameters

ParameterType
configSolidShellConfig

Returns

SolidShellHandle

Distribué sous la licence indiquée dans le dépôt.