Function: buildSolidShell()
ts
function buildSolidShell(config): SolidShellHandle;Builds the merged hex ice cap and returns a mining-aware handle.
Tiles missing from baseElevation, or whose base is at or above topElevation, are silently skipped (no contribution to the cap). Empty input produces an empty mesh with a no-op handle so callers can unconditionally instantiate.
Parameters
| Parameter | Type |
|---|---|
config | SolidShellConfig |