Function: buildLiquidShell()
ts
function buildLiquidShell(config): LiquidShellHandle;Builds the merged hex liquid cap and returns a non-mineable handle.
Tiles missing from baseElevation, or whose base sits at or above topElevation, are silently skipped. Empty input produces a hidden placeholder mesh so callers can unconditionally hold the handle.
Parameters
| Parameter | Type |
|---|---|
config | LiquidShellConfig |