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Function: buildLiquidShell()

ts
function buildLiquidShell(config): LiquidShellHandle;

Builds the merged hex liquid cap and returns a non-mineable handle.

Tiles missing from baseElevation, or whose base sits at or above topElevation, are silently skipped. Empty input produces a hidden placeholder mesh so callers can unconditionally hold the handle.

Parameters

ParameterType
configLiquidShellConfig

Returns

LiquidShellHandle

Distribué sous la licence indiquée dans le dépôt.